Software by Silas Bartha


Moose Tracks: A short hike through the woods at night.

This game was made over the course of 3 days for the Conestoga College VARLab’s 2022 Unity Workshop, where I learned the ropes of the Unity engine. My final product recieved an award for “Most Ambitious Starting Goal”. When I set out to create this project, I wanted to create an immersive experience that subverted players’ expectations in a positive way. I believe this project was very successful, and if you decide to play it for yourself, I’m sure you’ll agree.

Moose Tracks Github Repository

Moose Tracks Gamejolt Page

Moose Tracks Page

Moose Tracks Gameplay Demo (Slightly Outdated)